{"id":12122,"date":"2025-08-08T18:09:09","date_gmt":"2025-08-08T18:09:09","guid":{"rendered":"https:\/\/www.gamelab.ch\/?p=12122"},"modified":"2025-08-23T18:15:02","modified_gmt":"2025-08-23T18:15:02","slug":"vec3x-laser-powered-vector-gaming-console","status":"publish","type":"post","link":"https:\/\/www.gamelab.ch\/?p=12122","title":{"rendered":"VEC3x \u2013 Laser-Powered Vector Gaming Console"},"content":{"rendered":"\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\nhttps:\/\/www.youtube.com\/watch?v=ltKPo437-PQ\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Eine &#8218;Engine&#8216; f\u00fcr Laser von <a rel=\"noreferrer noopener\" href=\"https:\/\/www.linkedin.com\/feed\/update\/urn:li:activity:7359558603818553344\/\" target=\"_blank\">Roger Boesch<\/a> <br><br><strong>VEC3x<\/strong>&nbsp;is a custom-built game console I wrote, that brings vector-style arcade gaming into the physical world using&nbsp;<strong>laser projection technology<\/strong>. Originally designed as an MVP for an XR platform, the system has evolved into a standalone console with real hardware, tools for developers, and support for public outdoor gaming events.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/rogerboesch.github.io\/2025\/08\/08\/laser-games.html\">https:\/\/rogerboesch.github.io\/2025\/08\/08\/laser-games.html<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vgl dazu auch: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.gamelab.ch\/?p=12126\" target=\"_blank\">Abgott<\/a> (Lasergameinstallation) <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Eine &#8218;Engine&#8216; f\u00fcr Laser von Roger Boesch VEC3x&nbsp;is a custom-built game console I wrote, that brings vector-style arcade gaming into the physical world using&nbsp;laser projection technology. Originally designed as an MVP for an XR platform, the system has evolved into &hellip; <a href=\"https:\/\/www.gamelab.ch\/?p=12122\">Weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-12122","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/12122","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=12122"}],"version-history":[{"count":3,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/12122\/revisions"}],"predecessor-version":[{"id":12129,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/12122\/revisions\/12129"}],"wp:attachment":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=12122"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=12122"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=12122"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}