{"id":2007,"date":"2011-02-26T15:12:26","date_gmt":"2011-02-26T14:12:26","guid":{"rendered":"http:\/\/www.gamelab.ch\/?p=2007"},"modified":"2011-02-26T15:12:26","modified_gmt":"2011-02-26T14:12:26","slug":"welche-gameart-artgames-und-kunstgames-gibt-es-in-der-schweiz","status":"publish","type":"post","link":"https:\/\/www.gamelab.ch\/?p=2007","title":{"rendered":"Welche GameArt, ArtGames und Kunstgames gibt es in der Schweiz?"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-2006\" title=\"Bildschirmfoto 2011-02-26 um 15.03.18\" src=\"http:\/\/www.gamelab.ch\/wp-content\/uploads\/Bildschirmfoto-2011-02-26-um-15.03.18-300x254.png\" alt=\"\" width=\"300\" height=\"254\" \/><br \/>\nManche Interviewfragen sind erhellend. Zeigen sie doch auf, was f\u00fcr Konstrukte man sich so macht von aussen etwa von der Schweiz und ihrer neueren Kunstszene. Ein gutes Beispiel daf\u00fcr ist die folgende Frage anl\u00e4sslich eines Interviews von \u00a0<a href=\"http:\/\/www.and-or.ch\" target=\"_blank\">and-or.ch<\/a> mit dem Internet-GameArt-Magazin <a href=\"http:\/\/www.gamescenes.org\/\" target=\"_blank\">gamescene.org<\/a>. Dabei\u00a0muss man schon recht schmunzeln (was k\u00f6nnte weiter von der Realit\u00e4t entfernt sein als &#8222;It&#8217;s seems &#8230;&#8220;):<br \/>\n<em>&#8222;What about the art scene in Schwizerland? Are there many artist working with videogames as an artistic tool? It&#8217;s seem you have a strong and open tradition with new media art?&#8220;<!--more--><br \/>\n<\/em><br \/>\nUnsere Antwort (and-or.ch) war dabei bezogen auf die GameArt-Scene:<br \/>\n<em>&#8222;Actually there are not too many Game Art groups in Switzerland. There is the native artgroup &#8222;Mobiles Kino&#8220; that develops analogue game machines with movie projectors and &#8222;NotSONoisy&#8220; that re-enacts Space Invaders and Pac Man with human beings in movie theatres. And some years ago the game artists Margarete Jahrmann and Max Moswitzer moved from Vienna to Switzerland. They are known for their projects &#8222;Nybble Engine&#8220; and &#8222;Ludic Society&#8220;. We hope that besides all of them there is an unknown quantity of yet silent game artists that produces Game Art.&#8220;<\/em><br \/>\nDie Frage taucht dann nat\u00fcrlich auch nicht mehr so im endg\u00fcltigen Interview auf, klar bei der Antwort.\u00a0In diesem Sinn: Falls es hoffentlich da draussen noch andere gibt, die mit Games arbeiten, bitte meldet euch! Wir planen \u00fcber kurz oder lang einmal eine kleine reale Ausstellung oder eine Konferenz zum Thema GameArt \/Artgames\/Kunstgames.<br \/>\nDas ganze Interview findet man hier:<br \/>\n<a href=\"http:\/\/www.gamescenes.org\/2011\/02\/interview-with-and-or-about-gamescape-and-laichenberg-.html\" target=\"_blank\">http:\/\/www.gamescenes.org\/2011\/02\/interview-with-and-or-about-gamescape-and-laichenberg-.html<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Manche Interviewfragen sind erhellend. Zeigen sie doch auf, was f\u00fcr Konstrukte man sich so macht von aussen etwa von der Schweiz und ihrer neueren Kunstszene. Ein gutes Beispiel daf\u00fcr ist die folgende Frage anl\u00e4sslich eines Interviews von \u00a0and-or.ch mit dem &hellip; <a href=\"https:\/\/www.gamelab.ch\/?p=2007\">Weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":17,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2007","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/2007","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/users\/17"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2007"}],"version-history":[{"count":0,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/2007\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2007"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2007"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2007"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}