{"id":5930,"date":"2013-12-13T10:28:56","date_gmt":"2013-12-13T09:28:56","guid":{"rendered":"http:\/\/www.gamelab.ch\/?p=5930"},"modified":"2013-12-13T10:28:56","modified_gmt":"2013-12-13T09:28:56","slug":"threejs-ein-javascript-3d-renderer-fur-canvas-webgl-etc","status":"publish","type":"post","link":"https:\/\/www.gamelab.ch\/?p=5930","title":{"rendered":"threeJS &#8211; ein Javascript-3D-Renderer f\u00fcr Canvas, WebGL etc."},"content":{"rendered":"<p><a href=\"http:\/\/www.gamelab.ch\/wp-content\/uploads\/Bildschirmfoto-2013-12-13-um-22.22.42.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-5929\" title=\"Bildschirmfoto 2013-12-13 um 22.22.42\" src=\"http:\/\/www.gamelab.ch\/wp-content\/uploads\/Bildschirmfoto-2013-12-13-um-22.22.42-300x287.png\" alt=\"\" width=\"300\" height=\"287\" \/><\/a>Die Frameworks rund um Javascript und 3D werden immer m\u00e4chtiger. Ein Veteran ist dabei threeJS. Als Output kann sowohl Canvas wie auch etwa WebGL verwendet werden.<br \/>\nDa nun \u00fcberraschend auch der letzte Widerstand gebrochen ist im WebGL Bereich (Microsoft macht nun auch mit) gibt es kein Halten mehr im 3D Bereich f\u00fcr Web und 3D-Games.<br \/>\n<a href=\"http:\/\/threejs.org\/\" target=\"_blank\">threejs.org &gt;<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Die Frameworks rund um Javascript und 3D werden immer m\u00e4chtiger. Ein Veteran ist dabei threeJS. Als Output kann sowohl Canvas wie auch etwa WebGL verwendet werden. Da nun \u00fcberraschend auch der letzte Widerstand gebrochen ist im WebGL Bereich (Microsoft macht &hellip; <a href=\"https:\/\/www.gamelab.ch\/?p=5930\">Weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[38,5,21,8,33,1],"tags":[],"class_list":["post-5930","post","type-post","status-publish","format-standard","hentry","category-code","category-game","category-gameart","category-gamedesign","category-streetgame","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/5930","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5930"}],"version-history":[{"count":0,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/5930\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5930"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5930"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5930"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}