{"id":6437,"date":"2014-09-25T21:32:46","date_gmt":"2014-09-25T20:32:46","guid":{"rendered":"http:\/\/www.gamelab.ch\/?p=6437"},"modified":"2014-09-25T21:32:46","modified_gmt":"2014-09-25T20:32:46","slug":"birdly-eine-prasentation-vom-macher-max-rheiner-interaction-design","status":"publish","type":"post","link":"https:\/\/www.gamelab.ch\/?p=6437","title":{"rendered":"Birdly &#8211; eine Pr\u00e4sentation vom Macher Max Rheiner (Interaction Design) &#8211; Diesen Mo, 18h im Toni"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamelab.ch\/wp-content\/uploads\/birdly.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-6436\" title=\"birdly\" src=\"http:\/\/www.gamelab.ch\/wp-content\/uploads\/birdly-300x145.png\" alt=\"\" width=\"300\" height=\"145\" \/><\/a><br \/>\nEine gute Chance: Die Macher von Birdly (einem BodyFlight Simulator mit Oculus Rift, Hydraulik, Windsimulation, Ger\u00fcche mit fast perfekter Vogel Immersion) sprechen f\u00fcr einmal in Europa und nicht in San Francisco oder an der DIGRA. In diesem Sinn: Diesen Montag hingehen und erleben, was hinter Birdly steckt. 110 000+ views auf Youtube sprechen eine eigene Sprache.<br \/>\n<strong>Save the Date: Montag,\u00a029.09. |\u00a018h im Kino Toni:\u00a0Birdly<br \/>\n<\/strong>Fasten your seat belt:\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=gWLHIusLWOc\" target=\"_blank\">https:\/\/www.youtube.com\/watch?v=gWLHIusLWOc &gt;<\/a><br \/>\n<strong>Zu diesem Projekt ist auch ein Masterprojekt ausgeschrieben (Interaction Design \/ Game Design)<\/strong><br \/>\nMax Rheiner, Dozent Interaction Design: \u00abBirdly\u00bb ist ein Forschungsprojekt, das den Traum vom Fliegen k\u00f6rperlich erfahrbar macht. Durch eine interaktive Ganzk\u00f6rperinstallation wird das sinnliche Erlebnis des Fliegens simuliert. Inspiriert durch Flugtr\u00e4ume untersucht das Projekt die Metamorphose vom Menschen zum Vogel.<br \/>\n<a href=\"http:\/\/birdly.zhdk.ch\/en\/\" target=\"_blank\">http:\/\/birdly.zhdk.ch\/en\/ &gt;<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Eine gute Chance: Die Macher von Birdly (einem BodyFlight Simulator mit Oculus Rift, Hydraulik, Windsimulation, Ger\u00fcche mit fast perfekter Vogel Immersion) sprechen f\u00fcr einmal in Europa und nicht in San Francisco oder an der DIGRA. In diesem Sinn: Diesen Montag &hellip; <a href=\"https:\/\/www.gamelab.ch\/?p=6437\">Weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-6437","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/6437","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6437"}],"version-history":[{"count":0,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=\/wp\/v2\/posts\/6437\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6437"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6437"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamelab.ch\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6437"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}