Archiv der Kategorie: Language

"Publish This Story to Your Facebook Wall": If Super Mario Was Made Today

“If Super Mario Was Made Today”: What a nice reflection on contemporary game design with its compulsory transmedial & social gaming drive. I especially like the mocking of the standardised use of „real“ money… (pun intended)

Veröffentlicht unter English, GameArt, gamedesign, Kultur, real/virtuell | Verschlagwortet mit , | Schreib einen Kommentar

FuturePlay & GDC Canada – spielfreie Zonen

Future Play Conference: „Explore Groundbreaking Visions for the Future of Game Development“ Es gäbe vieles zu beklagen über die an die GDC Canada gekoppelte internationale Futureplay-Konferenz in Vancouver vom 6./7. Mai 2010: Schlechteste Organisation aller Zeiten („notification of acceptance“ 2 … Weiterlesen

Veröffentlicht unter Deutsch, Event, game, Uncategorized | Verschlagwortet mit , , | Schreib einen Kommentar

MagnetU – and you're never alone

MagnetU is taking social media back to the streets: „MagnetU is a tiny wireless gadget that has a relatively short range. First, you must create a MagnetU profile on the Internet, complete with your personal characteristics and interests. Once you … Weiterlesen

Veröffentlicht unter Devs, English, game, Kultur | Schreib einen Kommentar

Game Fototapete

Comparing interactivity in ten video games over two decades: „Seeing How We Play“ poster for the SIGGRAPH 2009 Info-Aesthetics exhibition.  (Source: Flickr) Frames taken every 6 seconds from the sequence of gameplay sessions which constitute a full traversal of the game … Weiterlesen

Veröffentlicht unter Edu, English, game, gamedesign, Science | 1 Kommentar

A multiplayergame i never played

WolfQuest explores wolf behavior and ecology through exciting gameplay and intense social interactions. The Gameplay & total in action by Downing A Bull and the famouse Killing a Bear (watch this first!).

Veröffentlicht unter English, gamedesign, real/virtuell | Schreib einen Kommentar

Fake No Underwear Subway Ride

The New Yorker performance artists Improv Everywhere are doing it again. This time they don’t intend to fool the by standing audience (or only to a second degree), but us behind-the-screeners who usually laugh at the others‘ expenses. Done very … Weiterlesen

Veröffentlicht unter English, Kultur, real/virtuell | 1 Kommentar

play on futurestates 2

Play imagines a not-too-distant future where video games have become indistinguishable from reality. These fully immersive games are nested inside each other like Russian dolls … http://futurestates.tv/episodes/play

Veröffentlicht unter English, game, Kultur, real/virtuell, Uncategorized | Schreib einen Kommentar

The Node Game

The Node game is about controlling energy nodes. The team which after 15 minutes controls the most energy resources wins the game. (link) Magic Lens box: With this box you can create your own augmented realities. You just need to … Weiterlesen

Veröffentlicht unter English, game, Kultur, Mechanic, real/virtuell | Schreib einen Kommentar

Accessibility, Not Reality, Is the Big Force Driving Games and Virtual Worlds

So what’s the unifying theme in all these products, those I mention and those Schell cites? Not reality, in my view, but accessibility: ease of acquisition or ease of use. Interactive entertainment that can be enjoyed immediately and intuitively, with as … Weiterlesen

Veröffentlicht unter English, gamedesign, real/virtuell | Schreib einen Kommentar

Extreme Sheep LED Art

They took to the hills of Wales armed to the teeth with sheep, LEDs and a camera, to create a huge amazing LED display. Of sorts. Watch this awesome performance of the Baa Studs on: http://www.youtube.com/watch?v=D2FX9rviEhw

Veröffentlicht unter English, game, GameArt | Schreib einen Kommentar